Valley of the Gods: Blockers, Extra Lives and Similar Slots

Valley of the Gods is Yggdrasil’s five-reel Egyptian slot with a board that opens as wins remove blockers. Clearing it activates separate multiplier and extra-life collectors. This guide explains the original round, compares the sequel’s Wild Reels and distinguishes those features from other Egyptian games.
The original game has no wilds, scatters or separate free-spins round. Its feature develops on the same board: a win awards a respin, and winning symbols release scarabs that remove blockers. The starting layout offers 45 ways, increasing towards 3,125 as positions open. After the last blocker goes, blue and red scarabs feed different counters beside the reels. The blue counter increases the win multiplier; the red one builds extra lives. Those lives can continue the sequence after a non-winning respin. Until that stage, a respin without a win ends the chain. The distinction matters when comparing Valley of the Gods with slots that begin a bonus with a fixed number of free spins.
Valley Of The Gods casinos
Play Valley Of The Gods slot game at these top casinos. 18+ only, please gamble responsibly. BeGambleAware.org.
Valley Of The Gods Demo Play
Choose “Play for Free” below to open the Valley of the Gods demo with play credits. Check its help screen for the rules and RTP configuration; these can differ from a casino’s version. Demo credits have no cash value. 18+.
Game Information
Valley Of The Gods Pros and Cons
Here is the honest balance on Yggdrasil’s grid-expanding Egyptian slot.
| Pros | Cons |
|---|---|
| Wins remove blockers and grant a free respin, allowing the same paid round to open from forty-five ways to 3,125 | The board begins partly blocked; a paid spin need not start a continuing respin sequence |
| The cleared-board feature separates a rising multiplier from extra lives, with five blue or red scarabs serving different collectors | High volatility does not predict the number of paid spins before a board clear or guarantee that a sequence is profitable |
| Yggdrasil lists 96.2% for the original; its €580,000 cash maximum is not a universal 5,800x stake figure | The original uses blockers and respins rather than a conventional scatter-triggered free-spins round |
| Two independent collectors distinguish increasing a prize from extending the continuing round | Because everything happens on one static scene with subtle lighting changes, the presentation can feel repetitive over a long session compared with more animated modern releases. |
How Valley Of The Gods Works
Valley of the Gods has five reels with five possible positions each. Twelve of the 25 positions begin behind gold blocker tiles. Winning symbols release scarabs that remove blockers, and each win awards a respin at the same stake as the triggering spin. The board therefore develops within a winning round rather than opening all 25 positions for every paid spin. Yggdrasil lists 96.20% RTP and high volatility for the original game. RTP describes a theoretical return over a large number of plays, not what a particular respin chain will return. Check the stake and rules shown in the version you open: the controls and amounts in an older screenshot are not a current casino’s betting limits.
Symbols and Paytable
The original screenshot below shows Egyptian figures and hieroglyph-style symbols, including an eye, birds and an ankh. Gold scarab blocker tiles cover positions rather than acting as ordinary paying symbols. Wins use matching symbols on consecutive reels from the left, with no wild available to fill a gap. Consult the game’s paytable for each symbol’s value and the coin or stake units used. The number of available ways is a separate figure: opening more positions changes the possible matching combinations, while the paytable determines their underlying value. Clearing every blocker also activates the two statue collectors, which add a multiplier and extra lives to the continuing round.
Valley Of The Gods Bonus Features
Respin on Win and the Blocker Mechanic
This is the engine of the whole game. Every winning spin triggers a respin, and each winning symbol fires a golden scarab that destroys one of the 12 Blockers caging the reels. As Blockers fall, more positions open and the ways to win climb from the starting 45 toward 3,125. Respins keep coming for as long as you keep landing wins, so a single hit can cascade into a long, board-clearing chain, or fizzle on the very next spin.
Horus and Anubis Statues, Multipliers and Extra Lives
Clearing all twelve blockers activates the two statues. The original panel starts the multiplier at 2x and provides one extra life. Every five blue scarabs add one to the factor; every five red scarabs add a life. A life allows a non-winning respin to pass without ending the sequence. Those rules explain progression, but do not independently establish the maximum possible whole-round award.
Our Verdict on Valley Of The Gods
Valley of the Gods suits a comparison based on how a round develops. Its expanding board, repeated wins and two statue counters give it a different structure from an Egyptian slot with a conventional scatter-triggered free-spins round. The limitation is equally specific: the original offers no separate free-spins choice, and the larger board only appears as blockers are removed. Yggdrasil’s volatility rating is high. Valley of the Gods 2 is the closest sequel comparison, with Wild Reels and a larger layout. NetEnt’s Reel Rush also builds an expanding grid, while Legacy of Egypt and Eye of Horus are alternatives by Egyptian setting. Their bonus rules should be compared separately. SlotsLike rating: 7/10.
These archived third-party recordings are not a controlled record of outcomes. Their surrounding creator labels and reported amounts are historical context. Without a complete stake, currency and result sequence, a posted cash amount cannot establish a stake multiple, the cause of a particular award or the original game’s contractual limit.
Top 5 Biggest Wins on Valley Of The Gods slot
Creator: BigWinVideos
Date: 29th August 2017
Casino in the Video: BigWinPictures

The first archived entry concerns the original blocker game. To interpret a complete recording, locate the total stake before following the awards. Then distinguish a current winning result from the accumulated sequence total. The published amount by itself cannot show whether the statues were already active or how many earlier paid rounds preceded it. The useful feature comparison is the opening of positions after a win; a bright animation is not evidence that a result is representative of ordinary sessions.
Creator: Jackpot Feature
Date: 2nd September 2020
Casino in the Video: Jackpot Feature

The multiplier display and the award display have separate meanings in the original. A displayed factor changes eligible prizes, while the total can include awards from earlier respins at a different factor. The retained archive entry does not provide enough independently established information here to reconstruct those individual components. Follow the blue collection counter and the factor in a complete sequence rather than interpreting one reported amount as a fixed prize for reaching a particular statue state.
Creator: miikapekka
Date: 17th January 2018
Casino in the Video: MiikaPekka

A long sequence can contain several winning evaluations and non-winning respins supported by extra lives. The red counter explains the latter; it does not itself award cash. This archive entry illustrates why a highlighted final figure is insufficient for calculating a whole session’s profit. Earlier paid stakes and awards would also be needed. The original feature panels below explain the actual continuation conditions without claiming that a reported large result predicts the next board.
Creator: MeneerCasino.com
Date: 1st March 2019
Casino in the Video: MeneerCasino

For this original title, the useful controls to follow are the open positions, current factor and remaining lives. A cash total should be compared with the displayed total stake only when both use the same currency and refer to the same completed round. The archive’s title or creator caption cannot replace those details. Neither a long animation nor an increased multiplier means the game has awarded a new allocation of conventional free spins.
Creator: slots.guide
Date: 25th August 2017
Casino in the Video: Video Slots

The fifth historical entry should be read in the same way: distinguish the original game’s changing board from a sequel with Wild Reels. The collector rules explain why two similar-looking winning boards can have different awards, because the factor at evaluation can differ. A small stake mentioned in a caption is not independently verified by that caption. The preserved entry is a route to historical gameplay context, rather than a recommendation to repeat the creator’s stakes or continue after losses.
Games like Valley Of The Gods
These illustrated mythology alternatives change the setting or reel layout. The direct sequel and Temple Tumble provide the closer explained changing-board comparisons.
Valley of the Kings uses a conventional five-reel, four-row display with a catalogue count of fifty lines. That is the useful contrast with the original Valley of the Gods: drawn paying paths differ from a board that opens as blockers are removed. A free-spin counter records an allocation of rounds, while the original’s extra-life counter permits a losing respin to continue. The similar royal setting makes this an illustrated theme alternative. It does not establish matching collectors or a more predictable session. Choose the direct sequel or Temple Tumble above for the closer relationship between clearing positions and activating another stage.
Age of the Gods Prince of Olympus changes the Egyptian setting to Greek mythology and uses conventional lines. Its named Hydra and Herculean Strength features belong to that game’s rules. They are not the blue-scarab multiplier or red-scarab extra-life collectors pictured here. The progressive jackpot route is another important distinction: a separately accumulating jackpot is different from ordinary wins being increased by a current factor. The shared gods theme gives a reason to explore the artwork, while the direct Valley sequel provides the more specific collector comparison. A catalogue RTP difference does not show which will return more during one session.
Battle of the Gods is another mythology alternative with conventional five-reel combinations. Its reel and multiplier features should be read within its own paytable. A multiplier label alone does not reproduce the original Valley rule in which five blue scarabs add one to an existing factor. Nor does a free-spin feature reproduce the red collector’s extra-life rule. Compare this game for the different divine setting and line-based results; use the original retained panels to understand Valley’s changing board. Calling the alternative low volatility would not justify a promise of a gentle session or a predictable run of small wins.
Gods of Giza narrows the conventional reel display to four reels and three rows, with a catalogue count of twenty lines. The golden-symbol and ankh imagery provide an Egyptian visual connection. Those details do not establish the blocker-removal or cleared-board collectors in Valley of the Gods. Four columns also change the shape of a paying path, rather than simply supplying fewer open ways in the same game. This is a setting and layout alternative; the sequel and Temple Tumble remain the explained choices for changing board space. Read its own trigger rather than assuming that any golden symbol acts as a Valley scarab.
Valley of the Kings uses a larger fixed conventional reel area. Its illustrated royal setting is a theme connection; the original Valley of the Gods instead opens blocked positions within a continuing round. Compare the original sequence rather than a historical studio rank.
Prince of Olympus uses Greek mythology and conventional lines. Its Hydra and Herculean Strength ideas need that title’s own help, not the original Valley five-scarab collector rules. A progressive jackpot route is also different from increasing a current win factor.
Battle of the Gods offers a different mythology presentation and conventional reel combinations. A wild or bonus multiplier is not the original Valley red-scarab life collector. The title supplies a theme alternative without a promise of a lower-risk session.
Gods of Giza supplies a smaller four-column Egyptian reel display. Golden artwork is a visual connection; it does not reproduce blocker removal or the two original statue counters. Compare the exact symbol trigger rather than assuming all Egyptian games use the same sequence.
Valley Of The Gods slot critic’s reviews
These are third-party opinions gathered from other slot review publications, included to show how the wider industry has reacted to the game. They reflect those outlets’ own editorial views, not SlotsLike’s, our independent verdict is in the Our Verdict section above and the Expert Take below.
CasinoBloke.com: It seems that Yggdrasil managed to discover yet another ancient pyramid in Egypt, which is guarded by two important deities from Egyptian culture, Anubis and Horus. We made this conclusion based on the fact that their statues are standing on the very entrance of the pyramid and come to life so as to help mortals expand the grid and land lucrative payouts.
CasinoWhizz.com: Valley of the Gods does the basics well. Furthermore it’s not bogged down by over the top visuals instead it focuses on the payout side of the game which is always a good thing.
NewSlotGames.net: Valley of the Gods is a very unusual game, which is not something I get to say often about a slot with an Ancient Egypt theme. The features make all the difference here, and I would recommend you play it to experience the type of action that it offers.
SlotCatalog.com: Unleash the power of the mighty gods Horus and Anubis and discover lost treasures hidden beneath the golden sands of Ancient Egypt.
YggdrasilCasino.com: Valley Of The Gods is a must try especially if you’ve played Tut’s Twister slot and loved it. This epic whisks you away to the land of the the mighty gods like Horus and Anubis who gift you re-spins after every winning spin!
Reading the grid and the two counters
Why 45 ways becomes 3,125
The starting screenshot shows one available position on reel one, three on reel two, five in the middle, three on reel four and one on reel five. Multiplying those counts gives 1 × 3 × 5 × 3 × 1 = 45. Once all positions are available, the calculation becomes 5 × 5 × 5 × 5 × 5 = 3,125. The outer reels therefore make a large difference as their blockers disappear.
These totals describe possible routes through the reels, not a payout multiplier. A fully opened board does not award 3,125 times the stake, and it does not mean every route pays. The symbols still need to form qualifying matches. Read the ways display to understand the layout, then the win display to see the actual return. Mixing those two numbers would make a comparison with a fixed-payline game misleading.
A multiplier changes a win; a life extends the sequence
The original game rules separate the two collectors. Removing all blockers starts a 2x multiplier and one extra life. Five blue scarabs add one to the multiplier, while five red scarabs add a life. A life is used to continue after a non-winning respin. The rule images below show those functions separately.
For a simple cash example, a £2 win with a 3x multiplier applied returns £6. That means £2 multiplied by three, not £2 plus three pounds. An extra life has no equivalent fixed cash value: it permits another respin, whose result still has to be determined. A life counter showing three is therefore different from a multiplier showing 3x. The numbers can look similar beside the reels while answering different questions.
Valley of the Gods 2 and Temple Tumble compared
The sequel adds a third scarab collector
Valley of the Gods 2 expands the layout to 33 positions, with 16 initially blocked and up to 20,160 ways. Its game rules retain the win-and-respin progression. After the blockers are gone, red scarabs build lives and blue scarabs increase the multiplier. Gold scarabs introduce Wild Reels, giving the sequel a substitution feature that the original lacks.
Five gold scarabs award a Wild Reel. It remains until it participates in a win or the respins end, so it should not be described as permanently fixed for the whole feature. Five red scarabs add a life and five blue scarabs add one to the multiplier. A newly increased multiplier applies from the next respin, rather than retrospectively increasing the win that filled its collector. Those details make the third collector more useful to compare than the larger maximum ways figure alone.
Temple Tumble leads to a free-spins choice
Temple Tumble also reveals more of its board as blocks break. Relax Gaming describes a six-by-six layout with up to 46,656 ways, cascading wins and a choice between three underground worlds for free spins. That gives it a recognisable visual connection to Valley of the Gods, but the next stage of the feature is different.
Choose this comparison for the transition from clearing blocks to a separate bonus choice. In the original Valley of the Gods, clearing the board activates the statues within the respin sequence instead. There is no menu of three free-spins routes. The sequel is the closer comparison for scarab collection and extra lives; Temple Tumble is useful for contrasting what a cleared board unlocks. Neither comparison rests solely on an ancient temple setting.
Following the original feature panels
The retained opening screenshot shows a narrow board framed by two statues. The blockers are occupied positions rather than ordinary paying symbols. A win removes blockers and supplies a free respin, so the visible space can change within one paid round. The number of open ways describes the current board. The original starts at forty-five ways and can reach 3,125 when all twenty-five positions are open.
The next panel deals with clearing the board. That is the transition into the two collector features, rather than a separate scatter-triggered allocation of free spins. At that point the initial win multiplier is 2x and one extra life is available. A displayed life belongs to the continuing sequence. It is not a pound value and it cannot be added to the win total.
The blue scarab panel counts five symbols for an increase of one in the factor. Moving from 2x to 3x is therefore an increase of one multiplier unit. It is not a new 2x factor multiplied by another 3x factor. If an illustrative underlying win is £2, those factors would make it £4 and £6 respectively. The extra £2 in that example comes from the changed factor, not an extra paid spin.
The red scarab panel counts five symbols for another life. A non-winning respin consumes an available life; without one, the sequence ends. A win and a life therefore have different jobs. Winning removal keeps the reel sequence active, while a life allows a non-winning result to pass. Read the current result before interpreting any change to the life counter.
This helps with a hypothetical sequence: start with one life, survive a losing respin, then obtain another five red scarabs during a later qualifying result. The first life was used; the collection supplies a new one. The count is not a permanent allowance that applies to all later paid rounds. Likewise, collector progress within a cleared-board sequence should not be mistaken for a saved account balance.
The four original panels below give a better explanation than a single large win amount. They distinguish the respin rule, the clear-board transition and the two five-scarab collections. On a phone the small lettering is difficult to read, so the same conditions are explained here in prose. The pictures remain the original game, with its historical controls, rather than evidence of a later sequel’s additional gold collector.
A cash ceiling is not automatically a stake multiple
Yggdrasil’s original overview displays €580,000 as a monetary maximum. That is a different unit from a universal 5,800x total-stake limit. A cash amount can only be converted into a stake multiple when the relevant stake and currency are known. The supplier’s feature factor and the overall award limit also answer different questions.
For arithmetic only, €580,000 divided by a €100 stake is 5,800. Divided by a €20 stake it is 29,000. Those two divisions do not establish that either stake can produce that award in every version. They show why silently converting a money-labelled supplier figure into one universal multiple produces a misleading comparison.
The multiplier collector is not a shortcut to that cash figure. A factor applies to a qualifying underlying win, and the complete round can include more than one result. A screenshot of 3x describes the factor at that moment; a round total describes awards accumulated across the sequence. Keep the currency, total stake, current factor and total award visible as separate quantities.
Valley of the Gods 2 adds Wild Reels and its third collector. Temple Tumble changes the objective again by connecting clearing blocks with a free-spins choice. Those are meaningful differences in what a reader follows on the screen. A larger headline ways count or a currency-labelled supplier maximum alone does not explain how a bonus progresses.
A partly open board and a losing respin
The board can change before either statue becomes active. Suppose an illustrative win removes two blockers but leaves others in place. The next respin evaluates the newly open space under the original symbol rules. If that result does not win, the sequence ends before the extra-life feature is available. Removing some blockers is therefore progress within a round, not a guarantee that the remaining positions will clear.
After the board has cleared, the life rule changes that stopping condition. A non-winning respin can consume an available life and allow another attempt. The original’s two phases should consequently be described separately. The same losing result has a different continuation condition depending on whether the cleared-board feature is active and a life remains. That difference explains the feature more precisely than saying every spin eventually earns a bonus.
When comparing Temple Tumble, clearing all blocks instead opens its own free-spins choice. That choice contains a stated spin allocation and bonus rules for each route. In Valley, the original round continues under its statue collectors. The shared changing space is the connection, while the next decision and counter are the difference. This is why the original screenshot and collector panels are retained beside the comparison rather than replaced by a list of Egyptian logos.
Compare the changing grid
Valley of the Gods is easiest to compare by following a winning round: symbols clear, blockers are removed and more positions become available. A slot with a large fixed ways count does not necessarily reproduce that progression. The size of the fully opened grid and the way it gets there are separate parts of the comparison.
For a different take on an opening grid, see Temple Tumble. Its temple setting is a visual overlap, while its bonus choices distinguish it from Valley of the Gods. Relax Gaming lists Temple Tumble’s layout and bonus routes. Yggdrasil makes Valley of the Gods; its distribution announcement describes Bragg as a partner, not as the developer of this game.
Games worth a spin if you like Valley Of The Gods
The original uses an Egyptian temple setting, with two statues framing the board and scarabs linked to its collectors.
Brilliant God themed slots
The pictured Horus and Anubis statues have a practical role in the original feature: they frame the multiplier and life collections. The surrounding temple and scarabs identify the visual setting. They do not promise good fortune or allow a player to choose the size of a win. God of the Sea, Apollo God of the Sun, Age of the Gods Prince of Olympus and Hercules and Pegasus below offer other mythological scenes. Their theme connection should be kept separate from the direct sequel’s shared board-clearing progression.
Valley Of The Gods is a God themed slot game. Other God demo slots in this theme include God Of The Sea, Apollo God Of The Sun, Age Of The Gods Prince Of Olympus and Hercules And Pegasus.
Other Yggdrasil slots to try
Yggdrasil publishes Valley of the Gods and its direct sequel. The useful relationship is the repeated blocker-and-collector idea, with the sequel adding its Wild Reel collector. Other illustrated Yggdrasil games below broaden the catalogue, but a common supplier does not mean identical respin rules. Compare the named trigger and the changing display before treating a studio label as a gameplay recommendation.
The pictured Yggdrasil catalogue group includes Jackpot Game, Beauty the Beast, Time Travel Tigers, Spina Colada and Valley of the Gods 2. The direct sequel is the series comparison for scarab collectors, with Wild Reels added. The other pictures provide wider studio routes rather than an assertion of identical collector rules.
Where to spin Valley Of The Gods
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Valley Of The Gods, Key Stats
Here is a table of key information about Valley Of The Gods.
Valley Of The Gods slot information last reviewed: July 2026
| Valley Of The Gods Slot Info | |
|---|---|
| Name: | Valley Of The Gods |
| Provider: | Yggdrasil Gaming |
| Developer Rank: | Historical catalogue position; not a current popularity measure |
| RTP: | 96.20% |
| RTP Category: | Medium-High |
| RTP Rank: | Historical catalogue position; not a current popularity measure |
| Feature Description: | Respin on every win, Blocker-removal expanding grid (45 to 3,125 ways), Horus & Anubis statue phase, blue scarab win multipliers, red scarab extra lives, no wilds, scatters or free spins |
| Feature Categories: | No Win Respins, Increasing Multipliers |
| Reels: | 5 |
| Rows: | 5 |
| Ways: | Up to 3,125 as positions open |
| Volatility: | High |
| Volatility Rank: | Historical catalogue position; not a current popularity measure |
| Min Bet: | Read the offered game’s total-stake limits |
| Max Bet: | Read the offered game’s total-stake limits |
| Max Win: | Supplier lists €580,000 cash; check offered rules and currency for the full-round limit |
| Release Date: | 24 August 2017 |
| Slotslike Rank: | Historical catalogue position; not a current popularity measure |
Valley Of The Gods Screenshot

Valley Of The Gods Bonus Features




Clones and copies with the same features as Valley Of The Gods
Valley Of The Gods has similar slots with the bonus features: No Win Respins and Increasing Multipliers.
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Wild Nords
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Sources & Verification
Yggdrasil’s original game overview identifies the expanding five-reel board and cash-labelled maximum. The retained original rule panels explain blocker removal, the initial factor and the two five-scarab collectors. A monetary supplier figure is distinguished here from a feature multiplier and a whole-round stake multiple. Further reading: Valley of the Gods. Further reading: Valley of the Gods 2.
Valley Of The Gods Slot FAQs
What is the RTP of Valley Of The Gods?
Yggdrasil lists 96.2% for the original. Read the loaded help for the offered setting. RTP is theoretical long-run return, separate from the ways count, current win multiplier and result of the next paid round.
How does the Blocker mechanic work in Valley Of The Gods?
The 5×5 grid starts with 12 of its 25 positions covered by scarab Blockers, giving just 45 ways to win. Each winning symbol releases a golden scarab that destroys a Blocker and awards a free respin, so chains of wins gradually open the board toward 3,125 ways to win.
Does Valley Of The Gods have free spins?
No. Unusually for an Egyptian slot, Valley Of The Gods has no free-spins round, no wilds and no scatters. All the bonus action comes from the respin-on-win mechanic, the expanding grid and the multipliers and extra lives unlocked once the board is cleared.
What is the maximum win on Valley Of The Gods?
Yggdrasil lists €580,000 as a cash maximum. That is not sufficient to establish a universal 5,800x total-stake ceiling. Check the loaded original rules for the currency, stake basis and full-round cap. The blue collector’s factor is a separate feature calculation.
What happens when you clear all the Blockers?
Removing all 12 Blockers wakes the Horus and Anubis statues and starts a 2x win multiplier plus one Extra Life. From there, every five blue scarabs adds +1 to the multiplier and every five red scarabs grants another Extra Life, with lives keeping your respins alive through non-winning spins.
Is Valley Of The Gods high or low volatility?
Yggdrasil lists Valley of the Gods as high volatility. That rating describes the variability of returns; it does not predict the next result or promise a large win after a quiet spell. The expanding grid and statue collectors develop within the respin sequence, so their progress should not be read as a guarantee of profit.
Who makes the Valley Of The Gods slot?
Yggdrasil publishes Valley of the Gods and its direct sequel. Bragg is a distribution partner, not the developer of the original. The studio gallery supplies other catalogue routes with different feature rules.
What slots are like Valley Of The Gods?
The closest match is the sequel Valley of the Gods 2, which adds Wild Reels and more scarab types. NetEnt’s Reel Rush uses the same expanding-grid idea, while Egyptian fans will also enjoy Legacy of Egypt and Eye of Horus. View all games like Valley Of The Gods here >>









