Slots Like Beat the Beast: One Beast Pays 22,222x, Five Times the Rest

Thunderkick built Beat the Beast around a single dare: five different mythical monsters, five different mythologies, and a tagline promising the games are “only for the brave.” The Swedish studio released the entire founding set, Kraken, Sphinx, Cerberus, Quetzalcoatl and Griffin, inside a single seven-month stretch of 2020, then went quiet for four years before finally adding a sixth beast. If you’re weighing up slots like Beat the Beast, this guide reviews every monster, and explains why one of them out-pays the rest by a factor of five.
Where to Play Beat the Beast Slots
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Every Beat the Beast version at a glance
Six beasts, one studio, one shared 5×3, nine-line format underneath very different maximum wins. Figures checked 5 July 2026:
| Game | Year | RTP | Max win |
|---|---|---|---|
| Kraken’s Lair | 2020 | 96.12% | 7,777x |
| Mighty Sphinx | 2020 | 96.14% | 4,444x |
| Cerberus’ Inferno | 2020 | 96.15% | 6,666x |
| Quetzalcoatl’s Trial | 2020 | 96.16% | 5,555x |
| Griffin’s Gold | 2020 | 96.14% | 22,222x |
| Dragon’s Wrath | 2024 | 96.18% / 96.44%* | 11,111x |
*Dragon’s Wrath publishes a higher RTP with the bonus buy engaged, not available to UK players under current feature-buy restrictions. Griffin’s Gold’s 22,222x ceiling is nearly five times the family’s next-highest max win.

Every Beat the Beast game, reviewed
1. Beat the Beast: Kraken’s Lair (the original)

February 2020’s founder established the format the whole family builds on: a 5×3, nine-line board where a golden emblem, here the Kraken, acts as both wild and scatter. When it forms part of a winning combination, the Expanding Win feature triggers, expanding the regular symbols in that combination to cover full reels. Land three or more emblems and ten free spins begin, with a fresh emblem wild appearing at random every spin. Published at 96.12%, very high volatility, 7,777x ceiling.


2. Beat the Beast: Mighty Sphinx

April 2020’s Egyptian chapter carries the family’s lowest ceiling at 4,444x, but published at 96.14%, a shade better than the original. Its Sphinx Emblem and Mystery Feature keep the shared DNA intact while the theme shifts from ocean depths to desert sands.
3. Beat the Beast: Cerberus’ Inferno

June 2020’s underworld entry is where the family’s formula first genuinely expands: the nine base-game lines grow to as many as 243 during the bonus round once three or more Golden Cerberus Emblems trigger ten free spins. Published at 96.15% with a 6,666x ceiling.
4. Beat the Beast: Quetzalcoatl’s Trial

August 2020’s fourth beast takes players into Mesoamerican mythology, guarded by the feathered serpent deity Quetzalcoatl. Its free spins upgrade across five levels, promoting symbols to better-paying versions each time you level up, the family’s most structurally distinct bonus round. Published at 96.16% with a 5,555x ceiling.
5. Beat the Beast: Griffin’s Gold

2020’s fifth and final founding-year entry carries by far the family’s biggest number: a 22,222x maximum win, nearly five times higher than any other Beat the Beast game. Landing three to five scatters triggers ten free spins with a multiplier starting at 2x and climbing to 200x, while Roaming Wilds replace regular symbols and stay locked on the reels for the whole feature, each one carrying its own escalating multiplier from 1x up to 5x. Published at 96.14%.


6. Beat the Beast: Dragon’s Wrath

February 2024’s entry ended a four-year silence in the series, the first new beast since 2020. Its wild symbols double as scatters carrying a 2x multiplier each, and once free spins trigger, those wilds become multiplier wilds that can climb as high as 150x. Published at 96.18% by default, rising to 96.44% if the bonus buy is used, a route UK operators can’t offer under current feature-buy rules, with an 11,111x ceiling, the second-highest in the family behind Griffin’s Gold.
Close cousins outside the family
Thunderkick’s wider catalogue shares the same “only for the brave” high-volatility ethos across unrelated titles, but Beat the Beast remains the studio’s most deliberately structured franchise, a matched set built to be compared side by side, unlike most reskin families that grow organically over years.
The complete family tree
| Game | In one line |
|---|---|
| Kraken’s Lair (Feb 2020) | The founder, Expanding Win feature, 7,777x |
| Mighty Sphinx (Apr 2020) | The family’s lowest ceiling, 4,444x |
| Cerberus’ Inferno (Jun 2020) | Lines expand to 243 in the bonus round |
| Quetzalcoatl’s Trial (Aug 2020) | Five-level upgrading free spins |
| Griffin’s Gold (2020) | 22,222x, nearly five times the family average |
| Dragon’s Wrath (Feb 2024) | The first new beast in over three years, 11,111x |
Checked 5 July 2026. Five games in seven months, then a four-year silence before the sixth, one of the more unusual release rhythms on this site.
Kraken’s Lair: quick facts
| Provider | Thunderkick |
|---|---|
| First released | February 2020 |
| Layout | 5 reels × 3 rows, 9 paylines |
| RTP | 96.12% published |
| Volatility | Very high |
| Max win | 7,777x |
| Signature feature | The golden Kraken Emblem wild/scatter triggers an Expanding Win feature and ten free spins |
✓ Facts checked 5 July 2026
The maths: one beast pays for all the risk
Five of the six games publish RTP within a narrow 96.12 to 96.18% band, genuinely tight for a franchise this size. What separates them is the ceiling. What a hundred £1 spins costs at each published default:
| Game | House edge | £1 × 100 spins |
|---|---|---|
| Dragon’s Wrath, bonus buy build (96.44%) | 3.56% | £3.56 |
| Quetzalcoatl’s Trial (96.16%) | 3.84% | £3.84 |
| Dragon’s Wrath, default (96.18%) | 3.82% | £3.82 |
| Cerberus’ Inferno / Griffin’s Gold (96.14 to 96.15%) | ~3.85% | ~£3.85 |
| Kraken’s Lair (96.12%) | 3.88% | £3.88 |
✓ Calculated from the published RTPs, checked 5 July 2026
Unusually for this site, cost-per-spin barely varies across the family, the real decision isn’t which game is cheapest. It’s which ceiling you’re chasing. Griffin’s Gold’s 22,222x costs the same per spin as Mighty Sphinx’s 4,444x. Session tools on our Responsible Gambling page.
History and legacy
Thunderkick built Beat the Beast as a deliberately structured set rather than a slowly-grown reskin family, all five founding games shared a release window of barely seven months in 2020, each pairing a mythical monster with a mythology (Norse, Egyptian, Greek, Mesoamerican, medieval), and all landing within a whisker of each other on RTP. That tight construction gave the series an unusual identity: a matched set built for comparison, closer to a themed collectible line than an organic franchise. The four-year gap before Dragon’s Wrath in February 2024 makes it feel almost like a delayed sixth chapter rather than part of the original plan, Thunderkick clearly treats the series as a slow-burn rather than a factory line.
Why this family still matters
Beat the Beast is proof that a slot family doesn’t have to grow the way most on this site do, not a single hit spawning endless sequels over years, but a matched set built and released almost simultaneously, engineered to be directly comparable from day one. That design discipline is rare, and it’s why Griffin’s Gold’s outlier 22,222x ceiling stands out so clearly against its otherwise near-identical siblings.
Beyond the reels
The “only for the brave” tagline has become genuine shorthand among high-volatility slot fans for the whole series, and Thunderkick has used the franchise as a recurring showcase of its house style: distinctive art direction paired with unforgiving, feast-or-famine maths. Dragon’s Wrath’s launch on the studio’s own official YouTube channel, complete with a five-figure win reel, shows Thunderkick still actively promoting the series as a flagship brand years after its founding wave.
What players say
Griffin’s Gold is the game players talk about most, almost entirely because of its 22,222x ceiling, a genuine outlier that makes it the de facto “serious win” pick of the family. Kraken’s Lair retains affection as the original, and Quetzalcoatl’s Trial’s five-level upgrading free spins earns praise as the most inventive bonus structure in the set. The general reputation across the series is consistent: brutal, unforgiving volatility that rewards patience with genuinely large payouts rather than steady drip-feed wins.
The biggest Beat the Beast wins
Griffin’s Gold’s 22,222x is the outright family record by a wide margin, but Dragon’s Wrath has generated its own highlight reel since 2024, including an official Thunderkick-published clip of a 5,324x hit. Here’s that exact session:
Recorded session for flavour, the beast strikes on its own schedule.
The best Beat the Beast slot for your risk appetite
| If you want… | Play | Why |
|---|---|---|
| The biggest possible ceiling | Griffin’s Gold | 22,222x, nearly five times any sibling |
| The original, purest version | Kraken’s Lair | Where the Expanding Win format began |
| The most inventive bonus round | Quetzalcoatl’s Trial | Five-level free spins that upgrade symbols as you climb |
| The newest release | Dragon’s Wrath | 2024’s entry, 11,111x, still Thunderkick’s active flagship |
Slots like Beat the Beast from other studios
Ultimate Fire Link supplies linked respins, Starburst offers gentler expanding-wild respins, and The Dog House uses sticky multipliers. Beat the Beast is the much more volatile contrast, built around the Kraken Emblem expanding-win feature.
| Series | Choose them if… | Choose Beat the Beast if… |
|---|---|---|
| Ultimate Fire Link (Light & Wonder (Bally Technologies)) | You’d rather have medium volatility, closer to Fire Link Feature | A very high-volatility session centred on The Kraken Emblem Expanding Win feature suits you better |
| Starburst (NetEnt (now Evolution)) | NetEnt’s Expanding wilds on reels 2/3/4 with up to 3 consecutive respins sounds more like your kind of session | You’d rather have very high volatility, built around The Kraken Emblem Expanding Win feature |
| The Dog House (Pragmatic Play) | A high-volatility session built around Sticky wild multipliers (2x/3x) appeals more | You want very high volatility and Thunderkick’s The Kraken Emblem Expanding Win feature |
The table separates three kinds of persistent/repeating feature from Beat the Beast’s emblem expansion. It is not a claim that the themes or maths are interchangeable.
Our verdict on Beat the Beast: Griffin’s Gold
SlotsLike score: 8/10, the family’s clear standout on win potential alone.
| Features | 7/10, Roaming Wilds with escalating multipliers is a genuinely strong bonus mechanic |
|---|---|
| Win potential | 10/10, 22,222x is a genuine outlier, even against the rest of this site |
| Design | 7/10, the studio’s usual sharp, distinctive art direction |
| Playability | 7/10, 96.14% published at very high volatility; patience required |
Take the risk if you want the biggest ceiling this entire franchise offers, and can stomach the volatility that comes with it. Start elsewhere in the family if you want the same maths at a gentler-feeling ceiling.
Beat the Beast FAQs
Who makes Beat the Beast?
Thunderkick, the Swedish studio known for high-volatility, visually distinctive slots.
How many Beat the Beast games are there?
Six: Kraken’s Lair, Mighty Sphinx, Cerberus’ Inferno, Quetzalcoatl’s Trial and Griffin’s Gold, all released within seven months of 2020, plus Dragon’s Wrath in February 2024.
What is the RTP of Beat the Beast games?
Nearly all publish between 96.12% and 96.18%, an unusually tight spread for a six-game franchise. Dragon’s Wrath rises to 96.44% with the bonus buy engaged.
Which Beat the Beast has the biggest max win?
Griffin’s Gold, at 22,222x, nearly five times higher than any of its siblings.
What is the Expanding Win feature?
Kraken’s Lair’s signature mechanic, when the golden emblem wild forms part of a winning combination, the regular symbols in that combination expand to cover the full reel.
What are Roaming Wilds?
Griffin’s Gold’s bonus feature, wild symbols that replace regular symbols and stay locked on the reels for the whole free spins round, each carrying its own multiplier that climbs from 1x to 5x.
Why was there a four-year gap before Dragon’s Wrath?
Thunderkick released all five founding games within seven months of 2020, then didn’t return to the series until February 2024, an unusually long gap for an active franchise.
Are Beat the Beast slots fair?
Fairness isn’t the question mark here, Thunderkick AB holds an active UK Gambling Commission licence (account 40165) and its RNGs are independently certified. Volatility is the real thing to weigh: these are five-star volatility games by design, and the payouts reflect that rather than any lack of fairness.
Sources & Verification
Primary sources checked 9 July 2026: Thunderkick’s own corporate site; and the UK Gambling Commission’s public register (Thunderkick AB, account 40165).





